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Classes | |
| struct | NWNX_Encounter_CreatureListEntry |
| A creature list entry for an encounter. More... | |
Functions | |
| void | NWNX_Encounter_Destroy (object encounter) |
| Immediately destroys the specified encounter object. More... | |
| int | NWNX_Encounter_GetNumberOfCreaturesInEncounterList (object encounter) |
| Get the number of creatures in the encounter list. More... | |
| struct NWNX_Encounter_CreatureListEntry | NWNX_Encounter_GetEncounterCreatureByIndex (object encounter, int index) |
| Gets the encounter creature list entry at the specified index. More... | |
| void | NWNX_Encounter_SetEncounterCreatureByIndex (object encounter, int index, struct NWNX_Encounter_CreatureListEntry creatureEntry) |
| Set the encounter creature list entry at the specified index. More... | |
| int | NWNX_Encounter_GetFactionId (object encounter) |
| Get the faction id of encounter. More... | |
| void | NWNX_Encounter_SetFactionId (object encounter, int factionId) |
| Set the faction id of encounter. More... | |
| int | NWNX_Encounter_GetPlayerTriggeredOnly (object encounter) |
| Get if encounter is player triggered only. More... | |
| void | NWNX_Encounter_SetPlayerTriggeredOnly (object encounter, int playerTriggeredOnly) |
| Set if encounter is player triggered only. More... | |
| int | NWNX_Encounter_GetCanReset (object encounter) |
| Get if the encounter respawns or not. More... | |
| void | NWNX_Encounter_SetCanReset (object encounter, int reset) |
| Set if the encounter respawns or not. More... | |
| int | NWNX_Encounter_GetResetTime (object encounter) |
| Get the reset time of encounter. More... | |
| void | NWNX_Encounter_SetResetTime (object encounter, int resetTime) |
| Set the reset time of encounter. More... | |
| int | NWNX_Encounter_GetNumberOfSpawnPoints (object encounter) |
| Get the number of spawn points of encounter. More... | |
| location | NWNX_Encounter_GetSpawnPointByIndex (object encounter, int index) |
| Gets the spawn point list entry at the specified index. More... | |
| int | NWNX_Encounter_GetMinNumSpawned (object encounter) |
| Get the minimum amount of creatures that encounter will spawn. More... | |
| int | NWNX_Encounter_GetMaxNumSpawned (object encounter) |
| Get the maximum amount of creatures that encounter will spawn. More... | |
| int | NWNX_Encounter_GetCurrentNumSpawned (object encounter) |
| Get the current number of creatures that are spawned and alive. More... | |
| string | NWNX_Encounter_GetGeometry (object oEncounter) |
| Get the geometry of an encounter. More... | |
| void | NWNX_Encounter_SetGeometry (object oTrigger, string sGeometry) |
| Set the geometry of an encounter with a list of vertex positions. More... | |