#include "nwnx"
Go to the source code of this file.
Functions | |
void | NWNX_Appearance_SetOverride (object oPlayer, object oCreature, int nType, int nValue) |
Override a creature's appearance type for a player. More... | |
int | NWNX_Appearance_GetOverride (object oPlayer, object oCreature, int nType) |
Get a creature's appearance type for a player. More... | |
Variables | |
Appearance Types | |
const int | NWNX_APPEARANCE_TYPE_APPEARANCE = 0 |
APPEARANCE_TYPE_* or -1 to remove. More... | |
const int | NWNX_APPEARANCE_TYPE_GENDER = 1 |
GENDER_* or -1 to remove. More... | |
const int | NWNX_APPEARANCE_TYPE_HITPOINTS = 2 |
0-GetMaxHitPoints(oCreature) or -1 to remove More... | |
const int | NWNX_APPEARANCE_TYPE_HAIR_COLOR = 3 |
0-175 or -1 to remove More... | |
const int | NWNX_APPEARANCE_TYPE_SKIN_COLOR = 4 |
0-175 or -1 to remove More... | |
const int | NWNX_APPEARANCE_TYPE_PHENOTYPE = 5 |
PHENOTYPE_* or -1 to remove. More... | |
const int | NWNX_APPEARANCE_TYPE_HEAD_TYPE = 6 |
0-? or -1 to remove More... | |
const int | NWNX_APPEARANCE_TYPE_SOUNDSET = 7 |
See soundset.2da or -1 to remove. More... | |
const int | NWNX_APPEARANCE_TYPE_TAIL_TYPE = 8 |
CREATURE_TAIL_TYPE_* or see tailmodel.2da, -1 to remove. More... | |
const int | NWNX_APPEARANCE_TYPE_WING_TYPE = 9 |
CREATURE_WING_TYPE_* or see wingmodel.2da, -1 to remove. More... | |
const int | NWNX_APPEARANCE_TYPE_FOOTSTEP_SOUND = 10 |
0-17 or see footstepsounds.2da, -1 to remove More... | |
const int | NWNX_APPEARANCE_TYPE_PORTRAIT = 11 |
See portraits.2da, -1 to remove. More... | |