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| void | NWNX_Player_ForcePlaceableExamineWindow (object player, object placeable) |
| | Force display placeable examine window for player. More...
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| void | NWNX_Player_ForcePlaceableInventoryWindow (object player, object placeable) |
| | Force opens the target object's inventory for the player. More...
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| void | NWNX_Player_StartGuiTimingBar (object player, float seconds, string script="", int type=NWNX_PLAYER_TIMING_BAR_CUSTOM) |
| | Starts displaying a timing bar. More...
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| void | NWNX_Player_StopGuiTimingBar (object player, string script="") |
| | Stop displaying a timing bar. More...
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| void | NWNX_Player_SetAlwaysWalk (object player, int bWalk=TRUE) |
| | Sets whether the player should always walk when given movement commands. More...
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| struct NWNX_Player_QuickBarSlot | NWNX_Player_GetQuickBarSlot (object player, int slot) |
| | Gets the player's quickbar slot info. More...
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| void | NWNX_Player_SetQuickBarSlot (object player, int slot, struct NWNX_Player_QuickBarSlot qbs) |
| | Sets the player's quickbar slot info. More...
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| string | NWNX_Player_GetBicFileName (object player) |
| | Get the name of the .bic file associated with the player's character. More...
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| void | NWNX_Player_ShowVisualEffect (object player, int effectId, vector position, float scale=1.0f, vector translate=[], vector rotate=[]) |
| | Plays the VFX at the target position in current area for the given player only. More...
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| void | NWNX_Player_MusicBackgroundChangeDay (object player, int track) |
| | Changes the daytime music track for the given player only. More...
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| void | NWNX_Player_MusicBackgroundChangeNight (object player, int track) |
| | Changes the nighttime music track for the given player only. More...
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| void | NWNX_Player_MusicBackgroundStart (object player) |
| | Starts the background music for the given player only. More...
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| void | NWNX_Player_MusicBackgroundStop (object player) |
| | Stops the background music for the given player only. More...
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| void | NWNX_Player_MusicBattleChange (object player, int track) |
| | Changes the battle music track for the given player only. More...
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| void | NWNX_Player_MusicBattleStart (object player) |
| | Starts the battle music for the given player only. More...
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| void | NWNX_Player_MusicBattleStop (object player) |
| | Stops the battle music for the given player only. More...
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| void | NWNX_Player_PlaySound (object player, string sound, object target=OBJECT_INVALID) |
| | Play a sound at the location of target for the given player only. More...
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| void | NWNX_Player_SetPlaceableUsable (object player, object placeable, int usable) |
| | Toggle a placeable's usable flag for the given player only. More...
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| void | NWNX_Player_SetRestDuration (object player, int duration) |
| | Override player's rest duration. More...
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| void | NWNX_Player_ApplyInstantVisualEffectToObject (object player, object target, int visualeffect, float scale=1.0f, vector translate=[], vector rotate=[]) |
| | Apply visualeffect to target that only player can see. More...
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| void | NWNX_Player_UpdateCharacterSheet (object player) |
| | Refreshes the players character sheet. More...
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| void | NWNX_Player_OpenInventory (object player, object target, int open=TRUE) |
| | Allows player to open target's inventory. More...
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| string | NWNX_Player_GetAreaExplorationState (object player, object area) |
| | Get player's area exploration state. More...
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| void | NWNX_Player_SetAreaExplorationState (object player, object area, string str) |
| | Set player's area exploration state. More...
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| void | NWNX_Player_SetRestAnimation (object oPlayer, int nAnimation) |
| | Override player's rest animation. More...
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| void | NWNX_Player_SetObjectVisualTransformOverride (object oPlayer, object oObject, int nTransform, float fValue) |
| | Override a visual transform on the given object that only player will see. More...
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| void | NWNX_Player_ApplyLoopingVisualEffectToObject (object player, object target, int visualeffect) |
| | Apply a looping visualeffect to a target that only player can see. More...
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| void | NWNX_Player_SetPlaceableNameOverride (object player, object placeable, string name) |
| | Override the name of placeable for player only. More...
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| int | NWNX_Player_GetQuestCompleted (object player, string sQuestName) |
| | Gets whether a quest has been completed by a player. More...
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| void | NWNX_Player_SetPersistentLocation (string sCDKeyOrCommunityName, string sBicFileName, object oWP, int bFirstConnectOnly=TRUE) |
| | Place waypoints on module load representing where a PC should start. More...
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| void | NWNX_Player_UpdateItemName (object oPlayer, object oItem) |
| | Force an item name to be updated. More...
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| int | NWNX_Player_PossessCreature (object oPossessor, object oPossessed, int bMindImmune=TRUE, int bCreateDefaultQB=FALSE) |
| | Possesses a creature by temporarily making them a familiar. More...
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| int | NWNX_Player_GetPlatformId (object oPlayer) |
| | Returns the platform ID of the given player (NWNX_PLAYER_PLATFORM_*) More...
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| int | NWNX_Player_GetLanguage (object oPlayer) |
| | Returns the game language of the given player (uses NWNX_DIALOG_LANGUAGE_*) More...
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| void | NWNX_Player_SetResManOverride (object oPlayer, int nResType, string sOldResName, string sNewResName) |
| | Override sOldResName with sNewResName of nResType for oPlayer. More...
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| void | NWNX_Player_SetCustomToken (object oPlayer, int nCustomTokenNumber, string sTokenValue) |
| | Set nCustomTokenNumber to sTokenValue for oPlayer only. More...
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| void | NWNX_Player_SetCreatureNameOverride (object oPlayer, object oCreature, string sName) |
| | Override the name of creature for player only. More...
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| void | NWNX_Player_FloatingTextStringOnCreature (object oPlayer, object oCreature, string sText, int bChatWindow=TRUE) |
| | Display floaty text above oCreature for oPlayer only. More...
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| void | NWNX_Player_ToggleDM (object oPlayer, int bIsDM) |
| | Toggle oPlayer's PlayerDM status. More...
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| void | NWNX_Player_SetObjectMouseCursorOverride (object oPlayer, object oObject, int nCursor) |
| | Override the mouse cursor of oObject for oPlayer only. More...
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| void | NWNX_Player_SetObjectHiliteColorOverride (object oPlayer, object oObject, int nColor) |
| | Override the hilite color of oObject for oPlayer only. More...
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| void | NWNX_Player_RemoveEffectFromTURD (object oPlayer, string sEffectTag) |
| | Remove effects with sEffectTag from oPlayer's TURD. More...
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| void | NWNX_Player_SetSpawnLocation (object oPlayer, location locSpawn) |
| | Set the location oPlayer will spawn when logging in to the server. More...
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| void | NWNX_Player_SendDMAllCreatorLists (object oPlayer) |
| | Resends palettes to a DM. More...
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| int | NWNX_Player_AddCustomJournalEntry (object oPlayer, struct NWNX_Player_JournalEntry journalEntry, int nSilentUpdate=0) |
| | Give a custom journal entry to oPlayer. More...
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| struct NWNX_Player_JournalEntry | NWNX_Player_GetJournalEntry (object oPlayer, string questTag) |
| | Returns a struct containing a journal entry that can then be modified. More...
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| void | NWNX_Player_CloseStore (object oPlayer) |
| | Closes any store oPlayer may have open. More...
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| void | NWNX_Player_SetTlkOverride (object oPlayer, int nStrRef, string sOverride, int bRestoreGlobal=TRUE) |
| | Override nStrRef from the TlkTable with sOverride for oPlayer only. More...
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| void | NWNX_Player_ReloadTlk (object oPlayer) |
| | Make the player reload it's TlkTable. More...
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| void | NWNX_Player_UpdateWind (object oPlayer, vector vDirection, float fMagnitude, float fYaw, float fPitch) |
| | Update wind for oPlayer only. More...
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| void | NWNX_Player_UpdateSkyBox (object oPlayer, int nSkyBox) |
| | Update the SkyBox for oPlayer only. More...
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| void | NWNX_Player_UpdateFogColor (object oPlayer, int nSunFogColor, int nMoonFogColor) |
| | Update Sun and Moon Fog Color for oPlayer only. More...
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| void | NWNX_Player_UpdateFogAmount (object oPlayer, int nSunFogAmount, int nMoonFogAmount) |
| | Update Sun and Moon Fog Amount for oPlayer only. More...
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| object | NWNX_Player_GetGameObject (object oPlayer) |
| | Return's the currently-possessed game object of a player. More...
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| void | NWNX_Player_SetObjectUiDiscoveryMaskOverride (object oPlayer, object oObject, int nMask) |
| | Override the ui discovery mask of oObject for oPlayer only. More...
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| void | NWNX_Player_SendPartyInvite (object oPlayer, object oInviter, int bForceInvite=FALSE, int bHideDialog=FALSE) |
| | Send a party invite from oInviter to oPlayer. More...
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| object | NWNX_Player_GetTURD (object oPlayer) |
| | Get the TURD for oPlayer. More...
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| void | NWNX_Player_ReloadColorPalettes (object oPlayer) |
| | Reloads the color palettes for oPlayer. More...
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| object | NWNX_Player_GetOpenStore (object oPlayer) |
| | Get the current open store of oPlayer. More...
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