Go to the source code of this file.
Functions | |
| void | NWNX_Reveal_RevealTo (object oHiding, object oObserver, int iDetectionMethod=NWNX_REVEAL_HEARD) |
| Selectively reveals the character to an observer until the next time they stealth out of sight. More... | |
| void | NWNX_Reveal_SetRevealToParty (object oHiding, int bReveal, int iDetectionMethod=NWNX_REVEAL_HEARD) |
| Sets whether a character remains visible to their party through stealth. More... | |
Variables | |
Reveal Detection Methods | |
| const int | NWNX_REVEAL_SEEN = 1 |
| Seen. More... | |
| const int | NWNX_REVEAL_HEARD = 0 |
| Heard. More... | |