#include "nwnx"
Go to the source code of this file.
Functions | |
void | NWNX_Rename_SetPCNameOverride (object oTarget, string sNewName, string sPrefix="", string sSuffix="", int iPlayerNameState=NWNX_RENAME_PLAYERNAME_DEFAULT, object oObserver=OBJECT_INVALID) |
Set a PC's character name and community name on the player list. More... | |
string | NWNX_Rename_GetPCNameOverride (object oTarget, object oObserver=OBJECT_INVALID) |
Gets a PC's name as overridden. More... | |
void | NWNX_Rename_ClearPCNameOverride (object oTarget, object oObserver=OBJECT_INVALID, int clearAll=FALSE) |
Clears an overridden PC Name. More... | |
Variables | |
Community Name Override Type | |
const int | NWNX_RENAME_PLAYERNAME_DEFAULT = 0 |
Don't rename. More... | |
const int | NWNX_RENAME_PLAYERNAME_OBFUSCATE = 1 |
Generate random string for Community Name. More... | |
const int | NWNX_RENAME_PLAYERNAME_OVERRIDE = 2 |
Use character name specified. More... | |
const int | NWNX_RENAME_PLAYERNAME_ANONYMOUS = 3 |
Use the value of the NWNX_RENAME_ANONYMOUS_NAME environment variable. More... | |