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| void | NWNX_Weapon_SetWeaponFocusFeat (int nBaseItem, int nFeat) | 
|  | Set nFeat as weapon focus feat for a base item.  More... 
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| void | NWNX_Weapon_SetWeaponFinesseSize (int nBaseItem, int nSize) | 
|  | Set required creature size for a weapon base item to be finessable.  More... 
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| int | NWNX_Weapon_GetWeaponFinesseSize (int nBaseItem) | 
|  | Get required creature size for a weapon base item to be finessable.  More... 
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| void | NWNX_Weapon_SetWeaponUnarmed (int nBaseItem) | 
|  | Set weapon base item to be considered as unarmed for weapon finesse feat.  More... 
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| void | NWNX_Weapon_SetWeaponImprovedCriticalFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as weapon improved critical for a base item.  More... 
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| void | NWNX_Weapon_SetWeaponSpecializationFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as weapon specialization for a base item.  More... 
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| void | NWNX_Weapon_SetEpicWeaponFocusFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as epic weapon focus for a base item.  More... 
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| void | NWNX_Weapon_SetEpicWeaponSpecializationFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as epic weapon specialization for a base item.  More... 
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| void | NWNX_Weapon_SetEpicWeaponOverwhelmingCriticalFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as epic weapon overwhelming critical for a base item.  More... 
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| void | NWNX_Weapon_SetEpicWeaponDevastatingCriticalFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as epic weapon devastating critical for a base item.  More... 
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| void | NWNX_Weapon_SetWeaponOfChoiceFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as weapon of choice for a base item.  More... 
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| void | NWNX_Weapon_SetGreaterWeaponSpecializationFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as greater weapon specialization for a base item.  More... 
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| void | NWNX_Weapon_SetGreaterWeaponFocusFeat (int nBaseItem, int nFeat) | 
|  | Set a feat as greater weapon focus for a base item.  More... 
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| void | NWNX_Weapon_SetWeaponIsMonkWeapon (int nBaseItem) | 
|  | Set base item as monk weapon.  More... 
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| void | NWNX_Weapon_SetOption (int nOption, int nVal) | 
|  | Set plugin options.  More... 
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| void | NWNX_Weapon_SetDevastatingCriticalEventScript (string sScript) | 
|  | Set Devastating Critical Event Script.  More... 
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| struct NWNX_Weapon_DevastatingCriticalEvent_Data | NWNX_Weapon_GetDevastatingCriticalEventData () | 
|  | Get Devastating Critical Event Data.  More... 
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| void | NWNX_Weapon_BypassDevastatingCritical () | 
|  | Bypass Devastating Critical.  More... 
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| void | NWNX_Weapon_SetOneHalfStrength (object oWeapon, int nEnable, int bPersist=FALSE) | 
|  | Sets weapon to gain .5 strength bonus.  More... 
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| int | NWNX_Weapon_GetOneHalfStrength (object oWeapon) | 
|  | Gets if the weapon is set to gain addition .5 strength bonus.  More... 
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| void | NWNX_Weapon_SetMaxRangedAttackDistanceOverride (int nBaseItem, float fMax, float fMaxPassive, float fPreferred) | 
|  | Override the max attack distance of ranged weapons.  More... 
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